[ANNOUNCEMENT - 4/2/11: This post has been partially decommissioned. Only the 'Current Location' section is valid. All other sections should be disregarded.]
[ANNOUNCEMENT - 5/18/11: Everything on this page is only valid prior to 5/18/11. It should be disregarded.]
Current Location
Summer Escape
Locations that have been hauled
In order
* Nicaragua
* Normandy
* Hell
* The Bocage
* Bastogne
* St. Vith, Belgium
* someplace cold
* Testapocalypse
Schedule
0100 Hours: *does work that should have been done last night*
0200 Hours: That old Tami Shami is runnin' outta material...
0300 Hours: I am succumbing to McDonald Paranoia. My research paper has gotten no where.
0400 Hours: LaHanda is a cheerful skank that can become pissed veerry easily.
Lunch: Alright as you would expect.
[Recon/Intel from first day: Me and one of my soldiers went on a recon mission behind enemy lines to secure food and supplies; our platoon wasn't able to join us.]
0500 Hours: A simple, yet futile class.
0600 Hours: Yarholar's is making us write even more and more bull! Immah bulling out!
0700 hours: We stay here until 07:20 hours, to prepare to return back to our respective sub-divisions.
Superior Officers
1. 1st Lieutenant Hickerson
2. 1-Star General Tami Dearborn
3. Colonel McDonald
4. Stressed-out Bitch
5. Captain Melton
6. 2nd Lieutenant Lazy Old Hag
Decommissioned Officers
1. 2nd Lieutenant Yarholar
Decommissioned at 02:06 hours - 8/18/10
Status: Alive; commissioned only in 06:00 hours.
Reason: Was (and still is) insane; Burgess is better.
Rating: 2/5
2. Major Myrick-Smith (now know as Major Dumbass)
Decommissioned at 02:59 hours - 12/17/10
Status: Dead. Killed by an enemy sniper. Possibly LaHonda.
Reason: Her time had come; the semester ended
Rating: 1/5, waste of time
3. Gunnery Sergeant Burgess
Decommissioned at 01:59 hours - 12/17/10
Status: Imprisioned in a POW camp
Reason: He's kinda an arse; he's too revered for his enemies; the semester ended
Rating: 5/5, "I'll never forget you."
Note: This is not actual military time. This is based on the periods of various classes. Ex. 0100 hours = 1st period.
Morale
Morale: 1% (Ado save me)
Modifiers
Negatives
Dignity loss: -40
Too many missions: -30
Shellshock: -15
Monotony: -25 once a week
Time: -5 every day
Positives
Successful missions: +10
Reinforcements: +5
Hope that we'll withdraw soon: +20
Mud and Blood: +10 per game
Withdrawals: +10 per day of withdrawing
MONO Morale: +5 every day
StarCraft: +10 per session
(Note: These are approximate)
Retreating Schedule
Aside from withdrawing on the weekends, we will probably withdraw on these tactically unfavorable days:
[pending]
Evaluation of a Typical Day
Phase One
0100 - 0200 hours
"The Bullin' Era"
Boring, but simple. Just stay half-awake and you'll be alright. The asshole in 2nd hour is a pain, but the thought of him potentially leaving reassures you.
Phase Two
0300 - 0400 hours
"The Trip to Hell Era"
The Hell is just beginning. McDonald is easy. Just write and listen.
Bitch is a senile skank. Just deal with it.
Phase Three
0500 hours - Bridge
"The Waiting Era"
The day is over. At least to you it is. Nothing more hinders your quest of extraction from this damned hell-hole. It will take long, but the journey will be easy. If your patience can hold, you'll be fine.
Ferris Buellers
I try to limit them to once a month...
10/1/10
Reason: Low morale
10/12/10
Reason: Assignments to be finished; Yarholar's field trip.
10/20/10
Reason: McDonald, low morale, sanity
11/11/10
Reason: Mud Blood, research paper, R & R
2/1/11 - 2/4/10
Reason: Ferris Bueller via snow technicality
2/16/11 - 2/17/11
Reason: Snow day
Mid-January
Reason: Low-morale. Would end up regretting it.
CaptainSW
I see you have added the dates for algorithmic retreats...
artardous
Albeit.